Probably my last shot from this game, as I finally finished it a few days ago. I enjoyed the ride, but I wouldn't call this game a "masterpiece". Maybe I expected too much after the glowing reviews, who knows...
Still playing the hottest new PS4 game, God of War. Also, I couldn't do a panorama of this shot, since lowering the FOV always got rid of the particles. So this is a just a filthy 1080p image, sorry.
I wouldn't even classify this enemy as a miniboss, but holy shit, that design is gorgeous.
One of the few panoramas that wasn't completely destroyed by the games "auto brightness".
I guess I'll just call this series "Lost boy stumbling through nature" and move on.
Will I ever be able to stop using Atreus as a glorified unit of measure? Unlikely, to be honest...
This is probably the most "unoriginal" screenshot you can take of this game, as I'm pretty shure that this exact scene was shot and uploaded hundreds of times. But I just couldn't ignore that gorgeous view, so let's add to that pile.
I'm a bit conflicted on this one. I quite like the composition, but the original image had so many artifacts in the top left corner that I needed to do some post-processing to "save" it. I only added a vignette filter in Luminar, but it still felt wrong to edit a screenshot. Not shure what I could've done to prevent this though, adding a vignette in-game doesn't really work when you're stitching a panorama and changing the exposure didn't help as well. What can you do to get around such issues?
Today's lesson: Panoramas and fog don't really mix.
I'm shure there aren't enough GoW-Screenshots on Flickr right now.
I guess it's a bit cold outside.