
Maybe that's the main reason why I shot so many portraits up to this point?

I'm struggling to highlight the gorgeous architecture of Dishonored 2 in an interesting way. So here's...an attempt.

Another portrait. A "proper" timestop would help a lot with these, but the latest version of the game seems to break the hook. Oh well, beggars can't be choosers...


Seems like I'd rather play Dishonored 2 than take some screenshots, which is also fine. Really enjoying the game so far, the level design is immaculate.


The release of Death of the Outsider reminded me that I still haven't finished Dishonored 2, so I decided to give it another go. Runs a lot better now, and Ansel isn't as borked as it was before the patches, which is nice.
